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View Poll Results: have games like "Manhunt" gone too far ? | |
yes
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no..if you don't like them don't buy them
|    | 34 | 79.07% |
11-02-2004, 10:49 AM
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#21 | | Retired Moderator
Join Date: Mar 2002 Location: Nashville, TN
Posts: 8,868
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I don't either I just wait until the weekend and hold ALL of my vacation for hunting
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11-15-2004, 06:21 PM
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#22 | | Guest |
I got Grand Theft Auto San Andreas finally | |
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11-15-2004, 09:18 PM
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#23 | | Firearm Zealot
Join Date: Mar 2002 Location: Texas
Posts: 2,118
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How is it? compared to GTA III?
__________________
Submitted with respect to all
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11-15-2004, 10:53 PM
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#24 | | Firearm Enthusiast
Join Date: Nov 2004 Location: Virginia
Posts: 101
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You know the word im looking for, starts with an f, ends with a k, to the liberal people wanting to ban video games. Make more parental classes, because any kid who blows away someone wasn't raised right, the video game and television, and now computers, raised them kids. I grew up with 3D video-shoot them all video games, but then again, I shot a .357 Magnum when I was 9 years old, and a .22 around the ages or 7,8.. I was taught that guns are not toys, I'm not on CNN because a 3D video game made me want to murder my best friend.
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11-15-2004, 11:01 PM
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#25 | | Guest |
Quote:
Originally Posted by Dennis | How is it? compared to GTA III? | GTA3 was really hard..I haven't gotten very far (7%) but it is fun to play
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11-15-2004, 11:10 PM
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#26 | | Firearm Enthusiast
Join Date: Nov 2004 Location: Virginia
Posts: 101
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I'm 96% with GTA San Andreas
Think I need to start over, I'm stuck
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11-16-2004, 12:24 AM
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#27 | | Firearm Zealot
Join Date: Sep 2004 Location: Manitoba Canada
Posts: 2,502
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a serious word of caution to all these 'ban everthing that shows violence' people. if your not careful your gonna wind up on a fast track to a communist society. ban this, ban that, where does it stop? the free minded people sure are not the ones to decide if we let these 'holy rollers' continue. my questions to these people, what is gonna happen when something is taken from you that you want to keep, or you dont agree with the reasoning behind the decision? when all along you just went along cause you didn't have enough spine to do anything else? i'll even give them the answer cause they cant speak as individuals. the answer is nothing, nothing is gonna happen, you're gonna fall down and accept what happen cause that is what you have been doing all your life. and then it will be to late, and as long as you do EXACTLY as your told, everything will be ok. right?
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11-16-2004, 07:05 AM
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#28 | | Guest |
Quote:
Originally Posted by incucrash | I'm 96% with GTA San Andreas
Think I need to start over, I'm stuck | I think you need to get a life :jaw: do you live on it..the game hasn't even been out 3 weeks yet...btw I have 7% with 17.785 million dollars and I haven't cheated..not one single time :spaceship really
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11-16-2004, 03:38 PM
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#29 | | Firearm Zealot
Join Date: Mar 2002 Location: Texas
Posts: 2,118
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I have finnished all the missions got about 1.5 mil and now I just go around smashing columbians and such found 60 packages
no more "jobs" I got all three islands its kinda boring now.
got any ideas?
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Submitted with respect to all
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11-16-2004, 05:08 PM
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#30 | | Guest |
Quote:
Originally Posted by Dennis | I have finnished all the missions got about 1.5 mil and now I just go around smashing columbians and such found 60 packages
no more "jobs" I got all three islands its kinda boring now.
got any ideas? | oh in GTA3 I have $2.95 million..87%..95 hidden packages and all the rampages done :uzi:
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11-16-2004, 07:38 PM
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#31 | | Firearm Enthusiast
Join Date: Nov 2004 Location: Virginia
Posts: 101
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Wasn't aware there was cheats, and no, I dont live on it, I wakeup at 5am, work till 5pm, and I don't get home and situated till 6:45 or so, I played alot of it, my brother is the one with no life who played it as well ;-)
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11-16-2004, 10:44 PM
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#32 | | Guest |
it has a stat on the stats page
# of times cheated | |
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02-15-2005, 07:16 AM
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#33 | | Guest |
Grand Theft Auto Takes Flak for 'Snowball Rage'
WCCO TV of Minneapolis recenty reported on an interesting story involving Grand Theft Auto. In January, 18-year-old Steven Arnold was charged with second-degree assault and criminal vehicular injury. Arnold allegedly drove his car into three High School students after they threw snowballs at his car, hitting one tire.
In an interesting twist, many are now suggesting that Arnold's actions were a direct result of his playing of the Grand Theft Auto series of video games. One of Steven Arnold's friends has informed reporters that they would regularly play games such as Grand Theft Auto: Vice City.
"The two of them for a lot of hours would play Grand Theft Auto, a game were you run over people on the sidewalk. These games particularly are causing kids to do things they wouldn’t otherwise do."
-- Jack Thompson, Attorney
While there is no evidence to suggest that Grand Theft Auto was in any way involved in this case, it seems unlikely that it could be used as a plausible 'excuse' for this behavior in court.
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02-15-2005, 02:39 PM
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#34 | | Firearm Enthusiast
Join Date: Dec 2004 Location: Fayetteville, NC
Posts: 67
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"These games particularly are causing kids to do things they wouldn’t otherwise do."
Criminy, they aren't subliminal mind control devices. People do bad things because they have bad motives. These pseudo-psycho-analytical types could learn a lot from the venerable doctrine of original sin. But nobody wants to hear or believe that evil exists, let alone that all human beings have an innate capacity for it.
But if you like games like this, check out the Hitman series. They are awesome, and the weapons are pretty realistic (except for the .45's; you shoot somebody with them they go flying 15 feet or so). Heck, I killed six people after I played Hitman 3.
__________________
Audentes fortuna juvat. -Virgil
Nemo me impune lacessit. -motto of the Order of the Thistle
"Mister, we deal in lead." -The Magnificent Seven |
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02-15-2005, 04:56 PM
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#35 | | Firearm Zealot
Join Date: Jan 2005 Location: socal
Posts: 1,818
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these sorta video games have been around forever (the graphics used to be much worse) - and once in a while a kid will go berserk and blame it on the game.
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02-15-2005, 11:03 PM
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#36 | | Guest |
Video Game Sparked Police Shootings
TUSCALOOSA, Ala. (AP) - A lawsuit claims the video game ``Grand Theft Auto'' led a teenager to shoot two police officers and a dispatcher to death in 2003, mirroring violent acts depicted in the popular game.
The suit announced Tuesday seeks damages from the game's manufacturers and two stores that allegedly sold it to Devin Thompson, now 18.
An attorney for relatives of two of the victims said Thompson, who is charged with murder, had played the video game repeatedly.
Thompson is accused of killing the three men in June 2003 after being brought to the Fayette police station on suspicion of driving a stolen car. Thompson allegedly grabbed one of the officer's guns, shot him and the other two, then fled in a patrol car.
The suit alleges Thompson purchased ``Grand Theft Auto III'' at the Gamestop in Jasper and ``Grand Theft Auto: Vice City'' at the Jasper Wal-Mart when he was under 17. The games, which depict police killings and other acts of violence, are rated M, meaning they are appropriate for those 17 or older.
``What has happened in Alabama is that four companies participated in the training of Devin ... to kill three men,'' attorney Jack Thompson told The Tuscaloosa News, which reported the suit's filing.
Named in the suit are Wal-Mart Stores and Gamestop along with Take-Two Interactive Software, the manufacturer of the games, and Sony Computer Entertainment, the maker of the PlayStation 2.
Messages left for officials of three of the companies were not immediately returned. There was no answer at the listing for Gamestop in Grapevine, Texas.
At a December hearing, authorities said Devin Thompson, when he was apprehended, told officers, ``Life is a video game. You've got to die sometime.''
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02-15-2005, 11:15 PM
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#37 | | Firearm Zealot
Join Date: Jan 2005 Location: socal
Posts: 1,818
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how about criminals accepting some responsibility - it's become fashionable to blame it on weed, zoloft, video games, the bully, your super-strict parent, what have you. Most people didn't have a perfect childhood - we survived thru it all without resorting to violence or crime.
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02-16-2005, 07:03 AM
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#38 | | Guest |
trial lawyers and plaintiff's can't make any money where people accept the consequences of the decisions they make  there is money to be made in blaming inanimate objects..we can blame guns, drugs and video games..after all inanimate objects force people to act irrationally (hopefully the sarcasm isn't lost on y'all)
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02-16-2005, 08:14 AM
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#39 | | Firearm Enthusiast
Join Date: Dec 2004 Location: Fayetteville, NC
Posts: 67
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Anybody notice that this Thompson guy seems to be behind all of this anti-GTA craze?
This whole shenanigan seems to be a lot like the anti Dungeons & Dragons craze of the late 70's & early 80's. Since then psychologists have pretty conclusively debunked that pernicious little myth. Regardless, it illustrates the futility of trying to shut down an industry with a personal crusade.
__________________
Audentes fortuna juvat. -Virgil
Nemo me impune lacessit. -motto of the Order of the Thistle
"Mister, we deal in lead." -The Magnificent Seven |
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03-20-2005, 11:29 AM
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#40 | | Guest |
GRAND THEFT AUTO CREATOR, DAVID JONES, AWARDS WORLDWIDE PUBLISHING RIGHTS FOR HIS FIRST ONLINE GAME, ‘APB’ TO WEBZEN, INC.
Seoul, Korea, (February 15, 2005) – At a joint press conference in Seoul, Korea, it was announced today that global online entertainment company, Webzen, Inc. (Nasdaq: Wzen) was awarded the worldwide online game publishing rights to All Points Bulletin (APB), the first online game developed by David Jones, the creator of the multi-million unit selling video game, Grand Theft Auto, and his UK-based game development company, Real Time Worlds (RTW).
APB is scheduled to release in early 2007 and will be showcased at the video game industry’s largest trade show, the 2005 Electronic Entertainment Expo, in Los Angeles this May. During today’s press conference, Jones unveiled the first screen and character images from the game.
“As an avid gamer and creator of many single player games, it has been my dream to create an online game experience that provides the player with the ultimate freedom to do whatever he wants, in a thriving, living environment,” said David Jones, founder and creative director of Real Time Worlds. “When looking for a publishing partner for APB, it was imperative to find a company that was a worldwide leader in online games and we found that in Webzen, Inc.”
“APB is an online game that we think will fuel the worldwide growth of online gaming,” said Nam Joo Kim, CEO of Webzen, Inc. “As Webzen, Inc. continues to expand into new markets around the world, it was important to find a property that translated to a broad audience. We are very excited about the APB’s potential.”
APB is a massively multiplayer online game based in living, breathing cities that will feel familiar to players, as they precisely replicate famous cities all over the world. APB is a turf war involving two main factions, the Squads, whose goal is to uphold the law, and the Gangs, who seek to break the law at all costs. Players will be able to choose their side, in a classic good guy versus bad guy scenario. The Gangs are all about graffiti, attitude, custom cars and earning cash any way they can. The Squads stand for honor, teamwork, firepower and destroying the Gangs. APB will provide the player with the ultimate customization options
from their weapons, vehicles and clothes to their attitude, music and environment.
With APB, Real Time Worlds and Webzen, Inc. are looking to set a new standard in online entertainment. Thousands of players will form gangs or squads all around the world, and will play in hundreds of online cities. APB is scheduled to release in early 2007.
In January of this year, Webzen, Inc. announced its expansion into the U.S. market and the opening of Los Angeles office. In addition to APB, Webzen, Inc. plans to bring multiple online game titles to the U.S. market. The titles include the massively multiplayer online role-playing game (MMORPG), SUN, releasing in the third quarter of 2005, and a massively multiplayer online first person shooter (MMOFPS) called Huxley, that leverages the latest Unreal 3 game engine and is scheduled to release in 2006. Webzen, Inc. is also developing game properties for the next generation game consoles to enhance its appeal to the mainstream gaming audience.
Webzen, Inc. has developed some of the world’s top online game and client/server technologies. The company also prides itself in the creativity department, publishing some of the most highly acclaimed titles for the Asian market. For its tremendously successful 3D MMORPG title, MU. Webzen, Inc. has attracted over 56 million users and a half million concurrent users from the Asian market alone.
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